Team Combat League starting!

Moderators: Beer Hunter, Tembest, Entr0py

Tembest
Posts: 692
Joined: Sun Dec 18, 2011 10:12 am

Re: Team Combat League starting!

Post by Tembest »

I think it's a pointless debate between me and kemi vs you.
Because we seem to disagree on everything, what would happen, how should the game be played,
the point of the league, everything... and don't make any progress, we can end it here.
I can try the map for ONE game. Either this or Atw, they are similar enough so we know whether
they have any potential at all by just trying one first.

Also, if we are going to try a map like that, set the time limit to 30 minutes, please!!!

I'd rather try Sever's map than Atw, if we have to choose one.

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Entr0py
Posts: 135
Joined: Sat Dec 17, 2011 7:54 pm

Re: Team Combat League starting!

Post by Entr0py »

I'd be up for trying Sever's map once as well, to see if it works.

kemi
Posts: 1685
Joined: Mon Dec 19, 2011 9:11 pm

Re: Team Combat League starting!

Post by kemi »

We should limit the usage of the high risk maps like ATW, the one that is up in the arena and Sever's to 1 game, max, not both on a weekend...

So have one map in tcl1 and another in tcl2 and move the second game to that arena, so we don't have to be dragged through some crappy map for 2 hours

Mozart
Posts: 22
Joined: Sun Apr 08, 2012 3:53 pm

Re: Team Combat League starting!

Post by Mozart »

please stop spamming my topic kemi

kemi
Posts: 1685
Joined: Mon Dec 19, 2011 9:11 pm

Re: Team Combat League starting!

Post by kemi »

This is not your topic.

This is: http://www.deathstarbattle.com/forums/v ... 3&start=30

And I got less posts than you in that one. :)

Mozart
Posts: 22
Joined: Sun Apr 08, 2012 3:53 pm

Re: Team Combat League starting!

Post by Mozart »

now it is :twisted: :mrgreen:

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