Team Combat League discussion
Posted: Mon Feb 13, 2012 1:44 am
Hello DSBers!
DSB League number 14 is getting closer to the end so it's time to start planning and discussing about the next league. We have already picked the next league to be played, it will be Team Combat League.
This league is something new, it will be squad vs squad vs squad type death match. All the squads play in same map at the same time. The winner of the game is the squad which survives till the end. Each player will have 10 lives until they are out. The ideal number to play is 3, personally I don't think any squad will have a problem fielding 3 players for a game.
The roster size for this league should be very low, 10 players at maximum. We are hoping you players will form as many squads as possible and have some fun in this league.
The game will be played in a map which can be found from ?go #werkshop
The map is pretty much finished but suggestions about the map are welcome.
The gameplay is pretty simple, 3 man teams versus each other. However the ship constellation for each game and squad is something we need to discuss. Here's few ideas how we could do it:
Have one ship weekend, such as for example javelin only weekend when all squads use javelins in the game or warbird weekend. Anything you wish to have.
Restrictions on bombers and emps? Perhaps similar limitations as in 4vs4 league had, 2 empers 1 bomber allowed?
Perhaps have the regular season so that you can use 1 ship per weekend so if you use lets say warbird on weekend one, you cant use it next weekends?
Here is the scoring system we have been thinking about:
The winner takes most points and the amount of points you can gain is related to the number of squads playing. For example 10 squads in a game means the first squad to drop out gets 1 point and the last standing will gain 10. We'd also like to introduce a new system where we play 8-10 regular season games and only 80% of those games count. How does this happen actually? Well the two worst games (performances) of every squad will be dropped out once the regular season is over. This way you can have some bad weekends and still compete fairly to gain access to play-offs. Of course the amount of games being left out from regular season scoring will go up if the amount of games go up, the example of 2 games being left out is obviously for 10 game regular season.
How many games do you wish to have per weekend? One game every Sunday or two games? Perhaps one game on Saturday and one on Sunday? Suggest so we know what kind of system and how many games we can add to the regular season.
Play-off format is not clear yet, needs some discussion on this. Basically if we have enough squads we could even do two divisions and top 2 or 3 from both divisions go to play-offs. In the play-offs we could do squad vs squad deathmatch (two squads) in smaller map or then we can do best of 3 or best of 5 play-off game with all the remaining squads playing at once in every game and the winner of most games takes the championship. Ideas for play-offs are needed!
Another idea which we want feedback on is the map, basically we can do map rotation which means we have let's say 4-5 maps so the map changes every 2 weekends. Same sort of thing as we had with BABL, however this is up to you, the players!
Suggestions, ideas and everything, now it's the time to share them!
-Beer Hunter
DSB League number 14 is getting closer to the end so it's time to start planning and discussing about the next league. We have already picked the next league to be played, it will be Team Combat League.
This league is something new, it will be squad vs squad vs squad type death match. All the squads play in same map at the same time. The winner of the game is the squad which survives till the end. Each player will have 10 lives until they are out. The ideal number to play is 3, personally I don't think any squad will have a problem fielding 3 players for a game.
The roster size for this league should be very low, 10 players at maximum. We are hoping you players will form as many squads as possible and have some fun in this league.
The game will be played in a map which can be found from ?go #werkshop
The map is pretty much finished but suggestions about the map are welcome.
The gameplay is pretty simple, 3 man teams versus each other. However the ship constellation for each game and squad is something we need to discuss. Here's few ideas how we could do it:
Have one ship weekend, such as for example javelin only weekend when all squads use javelins in the game or warbird weekend. Anything you wish to have.
Restrictions on bombers and emps? Perhaps similar limitations as in 4vs4 league had, 2 empers 1 bomber allowed?
Perhaps have the regular season so that you can use 1 ship per weekend so if you use lets say warbird on weekend one, you cant use it next weekends?
Here is the scoring system we have been thinking about:
The winner takes most points and the amount of points you can gain is related to the number of squads playing. For example 10 squads in a game means the first squad to drop out gets 1 point and the last standing will gain 10. We'd also like to introduce a new system where we play 8-10 regular season games and only 80% of those games count. How does this happen actually? Well the two worst games (performances) of every squad will be dropped out once the regular season is over. This way you can have some bad weekends and still compete fairly to gain access to play-offs. Of course the amount of games being left out from regular season scoring will go up if the amount of games go up, the example of 2 games being left out is obviously for 10 game regular season.
How many games do you wish to have per weekend? One game every Sunday or two games? Perhaps one game on Saturday and one on Sunday? Suggest so we know what kind of system and how many games we can add to the regular season.
Play-off format is not clear yet, needs some discussion on this. Basically if we have enough squads we could even do two divisions and top 2 or 3 from both divisions go to play-offs. In the play-offs we could do squad vs squad deathmatch (two squads) in smaller map or then we can do best of 3 or best of 5 play-off game with all the remaining squads playing at once in every game and the winner of most games takes the championship. Ideas for play-offs are needed!
Another idea which we want feedback on is the map, basically we can do map rotation which means we have let's say 4-5 maps so the map changes every 2 weekends. Same sort of thing as we had with BABL, however this is up to you, the players!
Suggestions, ideas and everything, now it's the time to share them!
-Beer Hunter