Tembest wrote:A kill is worth 150 points - no punishment for the dying team. 1 flag is worth 10 points for each player on the team.
In east: 3 players = 1 flag = 30 pts
In south: same
In west: 2 players = 1 flag = 20 pts
In north: 4 players = 1 flag = 40 pts
That looks like how it works in league, but are the prac bots the same? Something seems different. For example this recent prac:
First half statistics:
-----------------
Name | P| Ki/De Ratio As EA TK| FT/BF
-----------------
| cranberryjuice | E| 12/6 2.00 2 0 0| 50/53
| Resistance | E| 9/9 1.00 3 5 0| 12/11
| sea bass | E| 10/7 1.43 2 0 0| 40/34
-----------------
|Freq 0 | 3| 31/22 1.41 7 5 0| 102/98
|=================================
| Pater Punishment | E| 10/8 1.25 5 0 0| 30/12
| Zimmel | E| 6/6 1.00 3 4 0| 33/16
| (Sub)jamuraan | E| 5/2 2.50 1 0 0| 10/11
| bluE- | E| 1/15 0.07 0 0 0| 21/3
-----------------
|Freq 1 | 4| 22/31 0.71 9 4 0| 94/42
|=================================
Score Freq 0: 9065, Freq 1: 5530. Freq 0 by 3535
Freq 0 has 31 kills, which is 4650 points (150 points per kill).
Freq 0 has 98 bell flags, which is 2940 points (30 points per bell flag per team).
Freq 0 has 1475
too many points (=9065-4650-2940) in the prac score. What is missing?
Freq 1 has 22 kills and 42 bell flags giving them 4560 points. They have 970 too many points in the prac score.
Are we still giving extra points for kills while flags are held?
That's the situation for pracs. However, in sector league matches, there are no mysterious extra points, and your formula produces the correct scores. In those matches, the kills do seem to be weighted too heavily, as you're all saying.
Please delete this account. I want nothing to do with this place any more.